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I am not sure I...like this? Everything just looked somewhat clunky onscreen. The game is still early in creation it'll be polished in time, and there is not a launch window for it. But something between the battle and the Diablo 4 Gold artwork design just didn't really land for me in this early preview, if I'm alone and I am wondering. I'd want to get my hands on it to see how it feels, and I can not, but yeah, something did not quite fit with this footage, since I am not at BlizzCon.
When some areas of Diablo 4 are instanced, there will be areas that are larger where you are able to encounter other players, in which you fight against them, or may potentially team up with them. I don't actually think this really is a Dark Zone type thing where gamers are going to gank you and steal your loot, as the PvP is being described as"consensual" (ew), however I do not know whether it's wise to focus on PvP in any aspect, as that hasn't been Diablo's forte, also incorporating PvP into mostly PvE matches is a recipe for unbalance or nerfs to match both modes.
I also am unsure how I feel about world places in a series that I have enjoyed solo farming for at least a decade. I'm wondering if it is optional to have these cases with other gamers, or if it is likely to be similar to Destiny in which you literally cannot load into patrol zones by yourself.You can ride mounts in cheap Diablo IV Items, and also with this large, giant open world you'll be travelling less by moving from teleporter to teleporter, and more by riding your mount around. I am wondering how that will affect speed farming functions and simply getting from point A to point B is not a terribly interesting part of the game, and I wonder if the whole thought of mounts was created just so...Diablo could promote mounts.